![]() ![]() What other programs are running on my computer?.To change the internal resolution, go to Config -> Video (GS) -> Plugin Settings -> Internal Resolution. Lowering the internal resolution back toward the default (e.g., if you've set it to 3x, try lowering it to 2x or 1x) could yield an increase in performance. While this one hasn't ever been a big deal for me, upscaling the game's resolution ultimately requires processing power. See this section about speedhacks on the PCSX2 Wiki. Note: Being that it's a speedhack, enabling MTVU – though highly compatible – may break some games. To enable MTVU, go to Config -> Emulation Settings -> Speedhacks -> MTVU (Multi-Threaded microVU1). ![]() This can result in a speed increase if you have a CPU with 3+ cores (there have apparently been reports of speed increases with dual-core CPUs, but your mileage may vary). MTVU (short for "multi-threaded microVU1") is a speedhack which enables PCSX2 to offload one of the PS2's Vector Units (VU1, a component of the PS2's Emotion Engine – the CPU) to a separate thread. I use D3D11 for Sly 2: Band of Thieves because the game runs significantly slower for me with OpenGL, and I don't notice a graphical difference. Just as an example of when I've used both: I use OpenGL for the Jak series, because using D3D11 makes the game's shadows elongated, translucent messes. This isn't always true, but a good rule of thumb is that OpenGL will be a bit slower but more graphically accurate, and D3D11 will be a bit faster but sometimes not as accurate. If you go to Config -> Video (GS) -> Plugin Settings -> Renderer, you can see what your current renderer is. (See question below about transferring saves from one version to another.) It's recommended you run the latest version (which can currently be found here with the 1.5.0 dev builds, but 1.6.0 is supposed to be releasing soon), especially if you're currently running 1.4.0., which is over four years old at this point. So mine, for example, reads "PCSX2 v1.5.". In order to determine what version you're using, open PCSX2 and look in the top left. I'll note that PlayStation 2 games tie their in-game speed to the framerate, so if the framerate drops, the game is going to chug. This isn't meant to be a thorough guide, but just a few good ideas that might help. There are a handful of questions we can address that might help you get better speeds. If you've made it this far, then it's likely you've determined your CPU is up to the task or that you want to try to eke out a bit more speed. If you've overclocked your CPU, you can measure your single-thread rating (and other metrics) using PassMark's Performance Test. If we start getting down to a single-thread rating of 1600 or below (somewhere around an AMD FX-8370 or an i5-2550K), it might still be possible to improve your performance, but this is anyone's guess, and it definitely shouldn't be an expectation going in. To give some perspective as someone whose CPU's single-thread rating is 2003 ( base 1939 overclocked by 400 MHz), almost every game runs phenomenally, but there are definitely a select few games where the slowdown is obnoxious ( cough the Ratchet & Clank series cough). ![]() PCSX2 recommends a minimum single-thread rating of 1600, and preferably a rating of 2000+. (Note: these ratings are calculated at your CPU's base clock overclocking will yield higher single-thread ratings.) Because it only utilizes two CPU cores (or 3 with MTVU enabled see below), PCSX2's performance is going to depend heavily on your CPU's single-thread rating, a list of which can be found here. Can I fix this, and if so, how?Īs far as " can I fix this", let's start with – bar none – the most important performance metric for running PCSX2: your CPU's single-threaded performance. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |